Disciplinary Cards and how do they work?

Disciplinary cards (yellow/red) are issued during league events only.

They track fair play and automatically trigger suspensions.


For Players


For Game Creators & Organizers

Issuing cards:

After the match: the Disciplinary Cards page lists every card issued in that match, with the player, the reason and the minute. Tap the bin icon on a row to cancel a card. Cards can also be edited or deleted from the match timeline through the highlight editor.

10 predefined reasons: Unsporting behaviour, Dissent, Persistent fouling, Stopping attack, Time-wasting, Restart violation, Simulation, Serious foul play, Violent conduct, Denying goal chance.


Suspension Rules & Configuration

  1. Yellow and red cards counted per player after each match.

  2. 2+ yellows in one match = indirect red.

  3. Running yellow balance checked against league limit.

  4. Strictest applicable suspension applies (don’t stack).

  5. A suspension counts down when the player’s team plays its next league match, whether or not the player is in the squad.


Configurable settings:

SettingWhat it controls
Enable/disable disciplineTurns system on or off for the league
Yellow card limitHow many yellows before suspension (default: 4)
Games banned for direct redHow many matches a player misses
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